Web and Mobile
Food Truck-themed cooking game, using easy intuitive 'recipes' to make gameplay accessible
Role: Led UX/UI design for web game and first mobile version (shown: web version)
The second, breakfast-themed location: Waffleton, D.C.
Contextual aids are available when needed but not forced on players.
Celebration of level progress - animation and sound used to enhance the emotions of the moment.
Larger objects (to fit fingers), reworked kitchen layouts, and a separate recipe display, all without compromising fundamental gameplay. Shown optimized for minimum spec device.
Explaination of the mobile platform's different treatment of recipes.
Limited screen real estate on mobile means viewing a recipe pauses game timer and displays the recipe in an overlay.